ESO Patch Notes v2.0.2

ESO patch notesOVERVIEW
The Elder Scrolls Online: Tamriel Unlimited v2.0.2 is an incremental patch that introduces fixes to issues surrounding gameplay and UI, and also increases XP received in Trials and Cyrodiil. The Alliance War has received a number of other improvements which we encourage you to check out below!

FIXES & IMPROVEMENTS
Alliance War
General

  • Significantly increased siege weapon damage against other player characters.
  • Increased trebuchet damage against keep walls.
  • Increased the XP received from killing other players by 50%.
  • Increased the XP provided by many of the less lucrative quests in Cyrodiil.
  • Increased the stats of a battle leveled player character in Cyrodiil to those of a VR12 player character.
  • Reduced the XP received from some guards at the Scroll gates.
  • Increased the level of all monsters in Cyrodiil to VR12 so they provide more XP per kill.
  • Reduced the damage and health of guards so they are at a similar power level to the old VR5 guards.

Art & Animation
Animation

  • Fixed an issue that was causing some NPCs to not turn smoothly.

Audio
General

  • Created a more natural flow for the Silvernar’s Audience Hall theater sequence.
  • Music and sounds from the Champion System UI are now easier to hear and more immersive.

Combat & Gameplay
General

  • All foods, drinks, and potions can now be used while you are silenced.
  • Fixed an issue that was causing you to sit too far forward or back on your mount.

Nightblade

  • Assassination
    • Grim Focus: The weapon glow from this ability will now always be visible so you know when the buff has expired. The Spectral Bow conjured from Assassin’s Will also now plays correctly.
  • Siphoning
    • Agony: This ability is now more responsive and transitions more smoothly with other combat animations.

Weapon

  • Bow
    • Snipe: Fixed an issue with this ability’s visual effects getting stuck on your bow.

Armor

  • Heavy Armor
    • Constitution: Fixed an issue where Rank I and II of this passive were unintentionally stacking.

Champion System

  • Fixed an issue where you would not gain access to the Champion UI without relogging after reaching Veteran Rank 1.
  • Fixed an issue where you would not see the proper amount of Champion Points upon your initial login after patch v2.0.1.

Dungeons & Group Combat
Trials

  • Increased the XP received from defeating monsters in Trials by 1100%. Additionally, the XP received in Trials will now be more consistent among group members.

Exploration & Itemization
Collections

  • Fixed an issue that was preventing a small number of players from having all expected costumes, mounts and pets available in the Collections UI upon logging in.

Justice System
General

  • Fixed an issue with a small percentage of stealable items which had their item level set to scale instead of being locked to 1, which resulted in higher than intended sale values.

Zones

  • Eastmarch
    • The Spirits of Sovngarde can no longer be pickpocketed or attacked.
  • Greenshade
    • The enemies in the delve Naril Nagaia will no longer award bounty when killed.

Miscellaneous
General

  • Fixed a number of commonly-occurring crashes, including when you would alt-tab or minimize the game to your taskbar.
  • Fixed an issue that was causing custom resolutions to not save between sessions.

Quests & Zones
Auridon

  • Lifting the Veil: The step of this quest that involves drinking Palomir’s concoction to visit the island will now more reliably work as intended.
  • The Veil Falls: Fixed an issue where Heritance Cutthroat would occasionally flip into walls or other fixtures and get stuck, blocking your progress.

Stirk

  • The Weight of Three Crowns: Countess Hakruba will now more reliably complete her trek up the summit during this quest.

UI
General

  • The Default Soul Gem option in the UI settings will now update when changed.
  • Fixed an issue where Alliance indicators and healthbars would occasionally disappear.