Paul Sage has confirmed in an interview with ElderScrollsOTR that ESO is about to get its own account wide character progression system: the champion system. Based on Paul Sage’s description, the system seems very similar to Diablo 3’s Paragon system.
The champion system in ESO will be the last phase of the veteran rank overhaul.
The Champion System in a nutshell
- Veteran Points will be gone and turned into regular experience.
- Any experience gained after veteran ranks will be converted to champion points, which can then be used for various different passives, such as critical hit or spell defense.
- Unlocking champion ranks will also unlock them for any other characters on your account.
- After a champion rank has been unlocked, you’ll be able to spend the champion points on useful passives individually on your alts.
- This gives an incentive to keep on developing your veteran rank characters, because not only will your veteran rank character become more powerful, your other characters will also be able to benefit from champion points.
- You’ll only be able to gain champion points after level 50.
- Champion System will also include “seasons” with season specific champion gear, which will be hard to acquire. Champion gear will have no level requirement, so it looks like it could be ESO’s take on heirlooms.
We’ll be able to learn more from The Future of ESO Panel in QuakeCon. Stay tuned!
ElderScrollsOTR’s interview shared some juicy info on other subjects as well, such as Dragonstar Arena, the future of Imperial City and 3v3v3 Arena. Read more about it below.
- Dragonstar Arena is confirmed to be released in Update 4. It will take place in the next part of Craglorn, and will be the last update to the zone.
- Dragonstar Arena works like Trials, except it is designed for 4 players. Difficult group PvE content.
- Dragonstar Arena will have its own leaderboards, just like Trials.
ESO’s PvP team is currently working on Imperial City, which will be a massive dungeon. To access the Imperial City, your alliance needs to control it.
What exactly goes on in the Imperial City is unknown at this point. It could be a source for unique loot, which would provide another incentive for an alliance to gain control of Cyrodiil. Dark Age of Camelot’s Darkness Falls or Lord of the Rings Online’s Delving of Fror come to mind.
There’s not much more info on Imperial City yet, but no doubt in a few days at QuakeCon Zenimax will tell us more.
3v3v3 Arena – Instanced PvP
In E3, ESO’s game booth featured a 3v3v3 arena like setting which allowed players to team up and fight against each other in an instanced environment. Those who are going to QuakeCon will be able to experience it as well.
Until now, 3v3v3 arena or instanced PvP was supposed to be just a thing for shows such as E3, but because of all the positive feedback, instanced PvP / battlegrounds / arenas might be a part of ESO’s PvP scene in the future. Still waiting for a proper announcement about it.