Looks like Templars will be getting a number of improvements next week. I’m sure anyone playing a Templar can appreciate the changes and welcomes them with open arms.
Here’s a look at all the buffs. More might follow.
Aedric Spear: Puncturing Strikes
- Puncturing Strikes’ overall damage to all targets will be increased by 10%.
- Puncturing Strikes’ damage to your closest target will be increased from 100% to 110%.
- The Piercing Spear passive will add melee critical strike in addition to spell critical strike when using spear abilities.
Dawn’s Wrath: Nova
- Nova will be capable of critical strikes.
- Nova damage per tick will be increased by 20%.
Dawn’s Wrath: Solar Disturbance (Nova morph)
- Solar Disturbance will scale in damage from Ranks I-IV.
- Solar Disturbance will snare targets by 60% at all ranks.
Dawn’s Wrath: Solar Flare
- Solar Flare’s cast time will be decreased from 1.5 seconds to 1.3 seconds.
- Dark Flare will increase in damage as it ranks up.
Dawn’s Wrath: Sun Fire
- Sun Fire damage will last an extra second, resulting in an extra damage tick with two points in the Enduring Rays passive.
- Sun Fire’s snare effect and damage effect will now match.
- Sun Fire’s damage-over-time will be increased by 10% more overall damage.